I just gave $300 to the Red Cross. I wish I could give more. Amazon.com has a running counter and donation page. Private citizens have pulled together more than $1million in relief funds so far, though their site. Keep it coming, guys. http://s1.amazon.com/paypage/PELYGQVJ8Q7IB/104-9467911-4913527
That DOES look awesome! :D Haven't touched the Wii since Capcom vs Taksunoko. I always assumed Lil Mac was about half that size though (or everyone else was 10 feet tall). I hope they bring back mario as ref, and Soda Popinski. Mr.Sandman was cheap as sh*t, and harder than Tyson. 007 373 5963
I'd say Goldeneye 007 and Super Mario 64 would fall under timeless too for your reason above. They were the first of their kind. Though Mario 64's controls were alright, Goldeneye's controls just don't hold up anymore.
WIP-001 Blockout I added a few extra things based on the model, because I though it was super duper cool. Theres this Sarcophgus like piece in the back of the immortal, I never knew what it was for but I always thought that was a really cool design choice.
One of the more modern games I considered very difficult was Ninja Gaiden (2004). In fact I found it so annoyingly difficult that I traded it in and didnt even look at subsiquent releases. I like a challenge but that one over stepped the mark imo.
Is the 'crop to used UV space' intended to fit it within 0 to 1 space then expand it to fill it as much as possible? It did for me at one point, but when I was running it on other models it seemed to be filling 0 to 0.5 or maybe 0.4 space for some reason.
From Comic-con 2005 better image of theleg proportions and arraingement Note the "horse neck". Model from "Dogs of War" the Real "Dogs of War" Werewolf Suit, from Comic-con 2004 foot detail From the front Hope these help. Scott
Actually, if I remember correctly, the Beastie Boys 5 To the Burroughs album DID have a virus on the non-US release of the CD. Too bad I don't remember the details... /EDIT ah! apparently it was bunk! http://www.theregister.co.uk/2004/08/16/beastie_boys_not_viral/
https://cdn3.artstation.com/p/assets/images/images/001/790/815/large/pavel-petrov-road-of-rome-01.jpg?1452779492 Hi everyone! My name is Paul, I am 3d artist. I am engaged in the creation of objects and game environment of buildings. I create graphics for board games and computer games. My…
Hi Guys,i got a problem and if you can help me i'll be very Grateful.:0) My low poly model in 3Dmax is with(9000 polys and 11600verts)quads. After import in udk triangles are 18 000 and vert 17000.What does this mean,do i have to worry that numbers of the poly growing up? Kindly waiting for your respond. Thank you.