I'm not angry at Valve for not giving enough free shit to us for L4d, I was very happy with what I paid for with L4d. What I'm a little pissed at Valve for is not enough new features in L4D"2"! It's just so uninspired. They've essentially just given it a reskin, and charging full price at that. What I want is some new…
Yeah dude, looks like you didnt spend the time to research this stuff enough on your own, instead relying on sales reps to convince you to buy their shit. What did you expect? Next time, take the time to research all your parts, read the fine print and make sure everything will be compatable if you're going to build…
THE BIRDLESS WINGS aaaaaaw yeeeeeh. The post above is pre-SSD crash and many deep night emoing over lost work. I'll keep it as sad reference to my on-train-to-work-sketching. I dig making up stuff. This time I made up a plane you can't fly nor sit comfortably in. It has seriously bad aerodynamics, you'd probably loose all…
Looking good so far. Really nice base mesh to keep building off of. Feet and neck tweek and you're good to go with detail! Are you planning on Zbrushing? Oh and one last thing i just noticed is her crotch. It comes to a point, try to put another poly in there and spread it out a bit. Inless you are planning on dressing…
so apparently apple is developing a way to detect if you are in a event/gig and auto disable your phones camera to stop you from filming it. supposedly it uses infrared sensors to detect where you are and turns off the camera. This is fucking atrocious if you think about the repercussions of this kind of thing happening.…
Hi, I'm new to this forum. This is an environment I've been working on, but I ran into something that I can't seem to fix. For some reason, some of my mesh, especially the roof is darker than the other ones. I dont' know whats causing this. I made a new set of uvs in unreal using the "generate uvs" and i still get nothing.…
Hey polycount community, I've been a bit timid to post my work on the forums because there are so many outstanding artists on here, but I figured I would share what I have been working on for a independent project of mine. I draw my inspiration from years of painting Warhammer miniatures and having endless fun amassing a…
Hey, I am working on a basic endless racing game. I have managed to make the platform move behind the car and now I want to spawn some buildings next to this platform and I want them to move behind with the main platform as well. Some of the Issues/ doubts the I have are mentioned below 1- I want the meshes to avoid any…
Hi, I'm new to this forum. This is an environment I've been working on, but I ran into something that I can't seem to fix. For some reason, some of my mesh, especially the roof is darker than the other ones. I dont' know whats causing this. I made a new set of uvs in unreal using the "generate uvs" and i still get nothing.…
This is my random seed function. If ya search around ya can find who came up with the idea first. Basically if you dot sine big enough numbers it falls apart and becomes random. 12.9898,78.233002 for the dot and 43758.546875 for the multiply. But I dont think these matter all too much. But could be wrong , its been years…