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Re: 3Ds Max Cavity Map/baking help
Reply by
r_fletch_r
·
Dec 2011
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Technical Talk
turbosmooth the mesh with smoothing groups enabled. that should get you what you want.
Re: qSave - Photoshop plugin to quickly save textures
Reply by
Chai
·
Oct 2014
·
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Technical Talk
Version 2.3b Released fixed bug with layer name tag enabling when it shouldn't
5 results
Re: GameDevJobs.io - Completely Redone
Reply by
idli
·
Feb 2018
·
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Career & Education
I'd use it if I didnt have to enable geolocation :) def search box is missing
Re: The Monthly 'Newb' CHARACTER Challenge | March 2014 | Adviser Pilot Girl
Reply by
Monophobe
·
Mar 2014
·
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3D Art Showcase & Critiques
If nothing is displaying when you polypaint then it sounds like there's possibly a texture enabled on that subtool.
Re: Jagged ugly looking Normal Maps?
Reply by
meshiah
·
Dec 2011
·
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Technical Talk
enable the "hammersley" super sampler on in the render options and turn the quality all the way up.
3 results
Re: export maya transfer map envelope for use in xnormal?
Reply by
throttlekitty
·
Jan 2012
·
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Technical Talk
I use transfer maps' envelope. Enable visibility for the envelope, select and export as obj.
Re: can't opeen my file anymore (maya)
Reply by
Eric Chadwick
·
Feb 2015
·
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Technical Talk
Did you enable Autosave? If so you should have extra versions of the file.
Re: Blender's objects & shading
Reply by
JamesWild
·
Dec 2012
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Technical Talk
Sure the script isn't just disabled? File->User Preferences->Addons->Search for it->Enable
Re: Unreal Tournament 3 is out
Reply by
aniceto
·
Nov 2007
·
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General Discussion
i get the same problems when i load it up with the 3gb switch enabled
4 results
Re: 3ds Max Viewport
Reply by
MoP
·
Jun 2007
·
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Technical Talk
You tried moving the sliders at the left and right of the viewport after enabling clipping, right?
2 results
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