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Re: my problem baking normals in xnormal
Reply by
Quack!
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Apr 2014
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Technical Talk
Flip the green channel. Make sure to use at least 16 units of edge padding/dialation.
Re: Amir's Portfolio environments
Reply by
Snader
·
Dec 2012
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3D Art Showcase & Critiques
Amsterdam, huh? That means there's something like a 1 in 16 million chance of bumping in to you someday!
5 results
Re: Tf2 Background question
Reply by
MattQ86
·
Jan 2010
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General Discussion
And here I thought this thread was going to be about this. Here's the backgrounds in 16:9 and 4:3.
Re: Am i too old?
Reply by
pthomas1172
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Jul 2010
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General Discussion
your not too old..I'm almost 40... but Ive been doing this 16 years o_0
2 results
Re: Youtube - movies 360p and 480p - question
Reply by
leilei
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Jan 2012
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General Discussion
I know it's wider for 16:9 but my 640x480 video is still 640x480 in their "large player"
Re: First day anecdotes.
Reply by
Nizza_waaarg
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Jan 2010
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General Discussion
lol, tough industry? :P i'll let you know in 16 days, grats dude :)
Re: Seattle Polycount Meetup #4!!!??!
Reply by
Thegodzero
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Jul 2009
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General Discussion
haha #16 i'm that blur rushing out of the shot! He tried to steal my soul!
4 results
[Released] Low poly styled trees.
Topic by
danielrobnik
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Oct 2015
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Unity Store
A collection of trees, made in a low poly style. Contains: 16 trees. 4 stumps. 5 material variations. Asset Store link.
Re: Quake 1 Style Female
Reply by
Christoph13
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Aug 2022
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3D Art Showcase & Critiques
Retextured... and mmade some minor tweaks... calling it done. Textures are 16 colors. NSFW. SketchFab https://skfb.ly/owPnq Bonus cat
Re: Studios like CD Projekt Red
Reply by
Meloncov
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Jul 2020
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Career & Education
Sorry to break it to you, but: https://www.gamesindustry.biz/articles/2017-10-16-cd-projekt-red-responds-to-glassdoor-reviews
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