Wow Dataday I must ask what situation is the pen mechanism not good? I have only read good things about the new digitizer? I know that there are reviews out that actually say cintiqs are have more lag to the pen when drawing or sculpting I also must disagree with your claims regarding the display, your splitting hairs…
The true wording of copyright laws can be vague, however this is a fairly clear cut case of illegal distribution. You do NOT need to generate income in order to break copyright law. Downloading/Exporting a file in order to fiddle around with in Max or Maya is completely legal, as it could easily be explained as "for use in…
[ QUOTE ] I'm more likely to pirate the game with the protection cracked. I also won't buy a game that looks best with the latest and greatest graphics hardware (Crysis). And companies that develop these titles shouldn't blame piracy for that. [/ QUOTE ] So you're saying you pirate games that have copy protection systems…
@Bible hashtag offtopic I dont understand why everyone is talking about learning PBR but nobody is talking about learning materials even tho its the far greater effort. What is fundamentally missing and what was never fully required before is real world material knowledge. At the end it comes down to this. Knowing how PBR…
I think this is exactly wrong. You want to be as noisy as possible for as long as possible. Almost all the big indie "hits"-- World of Goo, Braid, Mount & Blade etc. had prototype or pre-release versions out before their actual game. Also, if you are a small indie company working on a game that may have a lot of technical…
I'd been doing dead end jobs like carving salmon in a fishfarm, sewing machinist on a factory line or glorified dishwasher in a restaurant and was sick of it. I read about Qtest1 coming to the PC, bought a PC and intended learning how to make games with Quake, because it was supposed to let know nothing amateurs like…
Nice model and texture dude, one thing i would look into is simplifying the wood in your specular. A lot of times people make the mistake of almost mirroring the detail level of their diffuse in their specular(just more or less contrast) and this really can be bad for certain types of materials. I like to really simplify,…
i was trying to convey that games are not going to really get "better" the graphics will get better the hardware will get better.. but i really think the overall form of entertainment will mimic the other forms of audio visual stimulation.. i dont see comparing the game industry to the movie industy harsh becuase they are…
Normally I bag on 90% of the game art schools around. The great ones are well known enough to speak for themselves but are really expensive and hard to get into but offer some great tips, connections and with a 95% placement rating people beat down their door to go. However their numbers are a bit skewed. Their high post…
The best brushes are the ones you make. There are billions of stamp like brushes out there, in theory they look great, but often are the wrong res, orientation. Its also easy to over repeat a stamp or spend just as long as it would take to paint the detail, tweaking the brush to work. 3 Brushes I think everyone should make…