Company Description Interested in working for an exciting company that is redefining the way people play video games? Interested in working for a world class company in a fun, and rewarding environment in Barcelona? Then Gameloft is the company for you! About Gameloft Leader in the development and publishing of mobile…
Company Description About Gameloft Leader in the development and publishing of mobile games, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an audience of 113 million monthly users offers via Gameloft Advertising Solutions a…
Company Description Interested in working for an exciting company that is redefining the way people play video games? Interested in working for a world class company in a fun, and rewarding environment in Barcelona? Then Gameloft is the company for you! About Gameloft Leader in the development and publishing of mobile…
Didn't ZBrush already have the None-Stretched projection thingy in place with Wrapmode and Stencils respectively for Tilable sculpting/texturing? EDIT: NVM, Mudbox kicks arse...stupid ZBrush *mumble grumble*
Update ! Here are all weathers presets completed with their respective skyboxes. The dusk one may need some tweaking I think. Still need to fill out the scene quite more too.
Why don't you simply say.. "I'm Josh Mutha fuckin SINGH!" Respect!!! I mean that always seems to work for me, when I sneak into the Top Secret Blizzard Areas.
The game is pretty celebrity packed. It's easy to recognize Hayden Panettiere, Peter Stormare, Rami Malek and Nichole Bloom. The last two are in Mr Robot and Shameless, respectively. Two great TV shows.
Respect, this is a very gigantic project which come togehter nicely. Especially the stone building pieces are awesome. Any chance you give us some insight in how you approach them?
Quixel Suite 1.3 is having an issue regarding Megascans, I've tried all materials and it creates the material and it's respective reflectance values - but no textures. I've made sure the checkbox to use textures is on, Help?
What aspect of the Indie licence don't you like? We don't believe that we're copying Autodesk in this respect, but are always open to suggestions about how we can do things better.