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mudbox hints

polycount lvl 666
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oglu polycount lvl 666
want to share some hidden mudbox features...

no more stretched projections...
[ame]http://www.youtube.com/watch?v=ebPTCE0Nv4M[/ame]

new clone and blur brush behavior in 2012...
[ame]http://www.youtube.com/watch?v=K5x_53YD0gQ[/ame]

paint across different shader/objects..
[ame]http://www.youtube.com/watch?v=kM-oWC_QObE[/ame]

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  • Ace-Angel
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    Ace-Angel polycounter lvl 12
    Didn't ZBrush already have the None-Stretched projection thingy in place with Wrapmode and Stencils respectively for Tilable sculpting/texturing?

    EDIT: NVM, Mudbox kicks arse...stupid ZBrush *mumble grumble*
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