No slowdown here, it was instant when I had everything selected and opened the UV editor (panel or window). Moving all the points around is uncomfortable, but not terrible*. i7 4790k just for reference. I poked around the scene in maya and np++, I don't see anything out of the ordinary; just a plain old clean scene. * I…
Camera mapping http://help.autodesk.com/view/3DSMAX/2020/ENU/?guid=GUID-DBA6ABCC-86FC-47F9-841D-29D8A84086A6 Be aware though, this is a really backward way of doing it, slow and error prone. But, you might like it.
Hi there! bed,littleclaude, MMKH , thank you much!!!!!!! I'd be so happy, if you give my submission a like there https://www.artstation.com/contests/the-legend-of-king-arthur/challenges/67/submissions/47140
Example: https://www.pixivision.net/en/a/4721 I'm looking for artists to fill the following positions SLOTS Open: 2 - 3D Character ModelerOpen: 4 - 3D Environment Modeler Open: 3 - Props/Interior Modeler Open: 3 - Anime-styled Concept Artists Open: 4 - 3D Lighting specialist BONUS CAPABILITIES 2D Frame by Frame Animator…
This might not be your shader. A while back I had camera in a scene of mine doing something similar. I can't remember what I did, but there are some posts out there that show something similar. Might help…
The polycount wiki is has some good info for 3dsmax and maya. http://wiki.polycount.com/wiki/GradientMapping Other 3dsmax gradient workflows/scripts: Gradient maps that use world space…
Update #1 I did the first three steps and I learned that UVs in Marvelous Designer aren't based on the 2D arrangement. It didn't make my life harder since there's an UV Editor withing MD. I'm working on step four. I've imported my simulated mesh in ZBrush and noticed that the geometry isn't really nice to sculpt on. So, I…
So far I'm only interested in single core performance for the reasons outlined and I have not looked at AMD at all since the Athlon 64.ZBrush seems to be the only example of a 3D app in this field where more cores translate to better viewport performance. I have it running noticeably quicker with the same scenes on a…
Thanks! I will go back and enhance this. I used a couple of different images for references the mains I linked below: https://www.picclickimg.com/d/l400/pict/132803903134_/used-Medieval-sword-45-x-3.jpg for cross guard…