Sound fun! I agree about the rollercoaster...looks too "peaky" to me. Would be nice to round some hills out a bit. Blockout looks pretty good. Looks like your taking on quite a large amount of work. Theres this album with some nice images of an abondoned carnival. Some awesome pictures. Figured you might get some use out…
Been working on the topology but having a lot of trouble. Trying to optimize it to get him under 10k and keep the silhoutte. Body is at 4100 tris so far. Does anything stand out as unnecessary? Normal map is test bake. Having trouble in the areas where two objects meet.
Some more screengrabs of work from the Cinematic - Tribal Mask - Spear - Rocks from the cinematic scene - Most of the rocks in those shots from the cinematic were these rock mesh's, with the vertex-paint moss shader - Another rocky pillar - For anyone interested, here's the final Cinematic from the group project -…
Turned the old man into a realtime bust today, had a good time, turned out half decent. Also trying something new with the video, just to see how it works. and a link to the video: http://vimeo.com/41753986
So, apparently Ubisoft and Warner won't be affected by the cuts. Can't find any English article yet, but it's reassuring at the very least. Sucks for the smaller studios, though. http://plus.lapresse.ca/screens/4139dc58-53a4-5937-bf82-53e2ac1c606d%7C_0.html
Y'know it wasn't actually a secret right? When they announced it Prometheus was supposed to be a straight-up part 1 of 2 prequel to Alien, which evolved into it's own thing. Still in the same universe and leading up to that ABSO_FUCKING_LUTLEY awesome '79 trailer, but focusing on the planet and the ship now instead of the…
Here's a cool car paint shader setup in UE4: https://forums.unrealengine.com/showthread.php?4107-Interesting-post-from-AnswerHub-on-how-to-setup-a-Layer-Car-Paint-shader
64 player server, everyone can join atm. join us right now for a practice match! http://battlelog.battlefield.com/bf3/servers/show/779d149d-8e92-4166-bd92-527de9839aeb/Multiplay-NextGenHardSurface-BF3LaunchEvent/
My lastest loadingscreen did for Seeing Triangles's Wind ranger set, his design and modeling is awesome :D Workshop link http://steamcommunity.com/workshop/filedetails/?id=419272802