I guarantee I could go through this forum and guess several people's passwords, but that doesn't mean those people are "stupid" or shouldn't hold offices of high esteem. Many more people in tech-related fields have had weaker passwords/secret-questions than what she has, yet many of you have used this as a spring board to…
http://www.eurogamer.net/articles/2011-08-16-epic-games-working-on-five-new-titles "It's nice to target the PC as a primary platform again," teased Capps, "not just for ports." I am excited for this! and then he went on to talk about this, which i support and understand! Capps went on to suggest that companies need…
So Bethesda just posted a blog written by SD's Art Director, Olivier Leonardi - quite an interesting read, plus there's concept art there from our very own Tully. Spacemonkey and I get a mention too! :D Enjoy: http://bethblog.com/index.php/2009/10/08/brink-developer-diary-2-olivier-leonardi/ New dev diary from Lead Writer…
Trying to gain some further information on what people would prefer for an obj loader for a viewer. Right now I am trying to handle multiple objects, but that's proving to be a pain since max does things differently than everyone else in the ordering of the values. Would people care if multiple objects in an obj file were…
We are currently looking for a junior technical artist to join the team at XR Games - based in Leeds. XR Games makes focussed, exploratively mechanical, IP driven games for VR platforms. We’re a small team which benefits from close communication; our goal is to maximise the value of our prior work experiences to…
ther are quite a few approaches here, but AO is not going to give you an instant nice skin texture anyway.I like the way it's done with the streetcop workflow http://tutorial.jcwcn.com/3D-Graphics/Maya/Modeling/2008-08-03/9822.html by pasting the green channel on top , It lightens it up a bit, avoiding that dirty grey…
This is pretty cool. The compositing was done really well though one thing for me sticks out really bad and it's the burning film at the end. 1 - It's shot in digital, played back in digital, so the burning film doesn't make any sense and break the whole video. 2 - Okay, you could argue that it was shot using film and it's…
You really don't need to know the names of all the muscles though it can be helpful when getting critique to know wtf people are talking about. It's much more important to know where the muscles connect and insert than what to call them. I learned a lot more sculpting anatomy than I did drawing it, for whatever it's worth.…
I would really pay attention to which dell monitors you're looking at, dell has some CHEAP 08 models, they are mostly all SHITE TN panels with terrible view angles. Ultrasharp used to mean a quality MVA/PVA panel but not anymore. I would look for an 07 model if you can, or research the panel types before you throw down a…
The objective is to create a space pirate girl, she is supposed to have at least one artificial limb, texture res at 2k, and poly limit is 40k but I kept it much under that in an attempt to keep it more game friendly. Here are the flats: And the Wires: And this is the hair style I was sort of going for.…