Dunno any tutorials off hand, sorry, but I can answer the multiple materials. Just select the faces you want to put a material on, then in the hypershade middle click and drag the material node you want to apply to them. You can put as many materials on one mesh as you'd like that way. [edit]Oh, and if you don't want your…
Hi All I have some timeout from work so would like to refresh my script library and i`m looking for recommendations from other Environment artists for scripts you couldnt work without. The few that i`ve always used over the years are... LocalTools - re-orientate axis for current selection from edges,faces,etc LayoutTools -…
Hi Sync, I appreciate you taking the time to go through this. Your explanation makes sense, however I think (due to my lack of explanation probably again) that you misunderstand slightly. I do not select both faces, merely one after another. So lets take a realy small snippet of my workflow currently: * I zoom extents to…
Hi folks, a small drawback while try to leave early access. As giveaway for all who bought the tool during early access i give away the commercial upgrade version for free. Because of that i can't leave early access that easy. Have to get in contact with steam to make the transition. The tool itself is finished so far and…
If it doesn't support the info from vertex normal toolkit (at a guess it would) you'd just have to use pipelineIO's manual hard/soft edge tag to do so. In fact if the Vertex Normal Toolkit saves that info in the same way as pipelineIO does it could be as simple as renaming a vertex map. Otherwise just use select > sharp or…
hi! a new tools! //Memorize Selection Maya 2008// Often, when we want to switch between vertex, edges or faces modes, we lost the current selection. In 3dsmax, the program keep in memory of your vertex selection when you swith between this differents modes. With the SAMA_MemorizeSelection you can save all type of selection…
Just dropping off some awards Sam Mayson won the VFX award at Search for a Star Competition https://clips.twitch.tv/CautiousIncredulousFriesYouWHY-iWIQMDWwFHjNOVRm 2020/21 Animation Exposé (Film
Day) 2021 Grand Prix – Madame’s
Private Affairs – Helena (Bee) Wong and
Georgia Duckworth Best 2D Animation - Madame’s Private…
yeah I fixed that edge selection through the UVunwrap editor half way through, though there is a bug in Max2010 that prevents me from using either of the 2:unwrap5.getSelectedGeomEdges()unwrap6.getSelectedGeomEdgesByNode ... See also:…
[ QUOTE ] Highlight selected verts don't do anything. I want my selected UV point in the UV editor window to select the corresponding Vert on the geo. I also like to hunt UV points on the mesh itself and have them show up in the UV window. It's usefull for unwrapping overlapping sections. [/ QUOTE ] Turning on Highlight…