Hi All
I have some timeout from work so would like to refresh my script library and i`m looking for recommendations from other Environment artists for scripts you couldnt work without.
The few that i`ve always used over the years are...
LocalTools - re-orientate axis for current selection from edges,faces,etc
LayoutTools - general selection of scripts
xyShrinkWrap - snaps verts,etc to another objects faces closes to selection.
Filetexturemanager - allows you to copy textures to a new location and reassigns shader paths.
materialselection - select an object then a shader and it selects all faces with that material
Renameit - renames selected objects with keywords, numbers, prefixes,etc
objmirrorfix - when doing a -1 scale this script fixes the normals and opposite settings to original.
SafeSeparate - select an poly and the script extracts that poly into a new object without splitting apart original object.
Any other suggestions??
Thanks
Replies
mig normal tools
UV deluxe
mop renderable curve
r7_vertCurvature
advancedMirror
froTools (toolset) : http://www.froyok.fr/blog/2012-02-frotools-2-6-5-new-anim-tab-fbx-export-and-more
reloadTexture on selected object : http://dl.dropbox.com/u/13564647/maya/reloadTexture.mel
(I don't know where to get the original)
Roadkill for maya : http://www.pullin-shapes.co.uk/page8.htm
Modeling Tools
Mapping Tools
Lighting Tools
plus alot more
it is being used by some top game studios and has been credited in battlefield 3
http://www.bk3d.com/Ninja_Dojo/Dojo.htm
http://polybend.com/tutorial/unreal-setup-script/