Hi Polycount community! We now accept applications for a Senior UI Artist. Apply here: http://smrtr.io/V6Lz Job Description below: Senior UI Artist [Unannounced Project] (f/m/d) * Berlin, Germany * Full-time Company Description Ubisoft is a leading producer, publisher and distributor of interactive entertainment products…
Yeah, Fiji is interesting. It feels more research-oriented compared to most production tools.That interactive training approach sounds closer to what’s actually needed, since it’s more about guiding region boundaries instead of relying purely on contrast or gradients. The tricky part is always making it consistent and fast…
We’re looking for a Product & Growth Lead to join our team — someone who can help move our projects from creative development toward validation, strategy, and launch. We’re a small independent team working on several game and interactive projects. Some of them are still in early concept stages, others are already in…
the distribution network is the tcp/ip and related protocols that run over the internet. which is universally usable on all devices. it is not under the control of Microsoft apple or any other single party. this is a vast difference from a dvd that run on a single dedicated console device. the platforms do have different…
Hi everyone, Sharing some of my recent 3D animation work focused on game-ready animations.These are gameplay-oriented animations rather than cinematic work. I’m currently focusing on animation for games and interactive projects.Feedback and critique are very welcome.Open to commissioned animation work for game projects.…
[FONT="]Main Tasks and Responsibilities[/FONT][FONT="] [/FONT] [FONT="]Working closely with the art and design teams, the User Interface Artist will create art assets for menus, icons and in-game HUDs, in addition to ensuring upcoming titles' usability by designing intuitive, attractive, and innovative UI…
UI Production Artist – 6-month contract w/ high likelihood of extension Working closely with our graphic designers, our
ideal candidate should be a highly motivated, talented digital designer that
understands interface design in theory and execution. Command the ability to
create iconography, visual identities and UI…
This 3D model was created for the «2024 Reallusion 3D Character Contest». This is my first model created in Character Creator 4. I could easily adjust body shapes, skin textures, and hairstyles. CC4 features an intuitive interface that made it easy for me to navigate the software. https://www.artstation.com/artwork/kNDyBd…
Hey everyone! We’re building DragonKill, a retro-style 2D MMORPG powered by Unity and the XRPL blockchain. The game is currently online during the second half of each month (from the 16th to the end) as part of its open beta phase. Our long-term goal is to launch full 24/7 live servers, and we’re looking for passionate…
hi jack, nice to see you having these forums on the radar! hope you weren't deterred instantly by my comments :) what i described happening when trying mari was when running whatever version was the most recent downloadable trial one in october 2011 (1.3v2?) on an nvidia GTX 570 on windows 7. ultimately i didn't give it…