//TICKETS HERE https://the-function.seatengine-sites.com/shows/309214?fbclid=IwZXh0bgNhZW0CMTAAAR3eUlTBP5Sa5dAaB22YPNPGcK0uFgcy_BciDyiigUdZHZV3LS5Nc5YIW9c_aem_dkJuuGIXmRpW2YJw5fjgVg Game Developers Conference attendees and other nerds! Tired of awkwardly networking over loud music? Does your introverted self need a fun…
I didn't draw before modeling. I'm sure it would have helped, and sculpting definitely would have, but in the end, it just takes alot of practice. I've been doing 3D for 10 years now, and still learn new things all the time. It also helps to do different styles/types and not just hard surface or just vehicles. Which is…
Very fun game! I enjoyed the SP and Coop. Nice env work, It felt more like an halflife experience then the first one( not that the first one was awsome or anything).. voice acting was great! Did anyone see another human entering a door at one point? I dont remember exactly where, it was toward the end, i think, during one…
Clinch_Control: tyvm AimBIZ: Glad you like it. I am starting to push these ink sketches into more refined states. We'll see where I end up with them. Yw for the tutorial, Ill try to get to the rest of it shortly, very busy right now though. OrganizedChaos: Hey Crystel, thx, it's always cool to see peoples reaction to these…
@iam717 Thanks, will keep that in mind. I have a tendency to want strange things people don't seem to bother with for small projects - or they have a setup that wouldn't work for the type of game I'm going for. If doorways cause problems, a developer may just not have doors that NPCs go through at all. So I end up having…
Day 28 Reference: https://www.artstation.com/artwork/JvVRwA by Kirill Senzu The model was avaliable for download as a study reference so I had some very easy comparisons switching between tools to compare shapes. Made this more of a "copy" rather than a "interpret" than i probably should have but I think at the end of the…
I'm currently working with trim sheets to texture a roof, and I'm aiming for a smooth geometry. I'm curious about how to achieve a smooth appearance on low poly models without baking from a high poly mesh. When texturing in Maya with trim sheets, do you simply add bevels to the low poly to enhance its smoothness? Or is…
lol just make sure your comrades don't also have the same idea, and ya'll end up zeroing each other when you could've started a studio together. Companies like Blizzard didn't start from nowhere, and they aren't a fluke. Their success is reproducible, just takes time and hard work, and not being Kotick's little bitch.…
acapulo: Hm, probably could have. I like that things became more subtle though but must admit that the S-flow of things slipped my mind in the end, which is something I usually keep in mind. Will have to play around with that more in future images. Thanks for the feedback. So, been trying out gouache lately and must say I…
Well it looks like Maxis gave their first major update to the base game today. They added back the ghost life state with the ability to possess objects and a few other odds and ends like Star Wars costumes (totally unexpected, but cool nonetheless) http://help.ea.com/en/article/the-sims-4-updates/ I'll give this to them,…