His name is Luuthor and he once had a vengeance to carry out on the monster that messed his horns. So what if he stole his food? And kept doing it? And taunted him at every chance? And then burned down his house? Those aren't good reasons to damage a beast's horns! Unfortunately, Luuthor never got to give out his…
I've been working on this scene for a couple of weeks now and thought it was far enough to post some WIPs. I'm a huge fan of the Walking Dead AMC series (not so much the comic actually) and so inspiration was heavily drawn from the hospital scene in episode one. I'm still quite a ways off from completion as there is really…
Hi guys thanks for the feedback, Agreed the texture usage does seem excessive but there is a reason behind it. That is why there's a breakdown incoming. As are some additional shots to see the material definition better. In this shot the key light is above and behind the visible metallic surfaces so you're not seeing…
Here's my critique on your environment :) - The scene lacks colour diversity/tonal values, it's all very grey scale purplish and kind of just moulds into one thing, perhaps making the pipes a shade darker would help but it may not be enough still. - Too much grunge distributed across everything equally, most of which would…
Pretty much the only advice I might give is: skimp on nothing. Cheap cases don't come with dust filters and slowly ruin all your components by allowing them to clog with dust. Cheap GPUs often come with poor cooling, or badly designed mountings that damage the BGA package when they heat up. Cheap RAM, I've found, is prone…
There's definitely opportunity to reduce the polygonal count on this. I would recommend optimizing it. Do you have time to redesign this? Definitely looks like a gun this time and slightly better designed from your cyberpunk gadget before, but this feels like it needed more time in the concepting stage. It doesn't feel…
@Kid.in.the.Dark Thanks for the critique. I completely agree that it does need more and plan on having at least some damage, there really wasn't any initial concept just reference from some concept art and real books. I wanted relatively simple, something that would be overlooked because the symbol on it is the nordic rune…
Right now it's very simple dude, it's like something you could kick out in a day easy. I know it's a mini-scene but if you're making an alley way it shouldn't look like all the other alleyways out there and if it does make damn sure it looks better than the rest of them. The brick-texture looks too clean I'd say. Depending…
Hello :) I can say only WOW, you hipoly modeling skills are realy great :) Also its realy nice that you care about every tiny little detail. Although I dont like this house how it is right now. Everything seems to be ok, there are some damaged parts, but it look like random damage to brand new house. You must give him an…
Can you show us whatever reference you are using? Or is this an action figure? I'm not really sure what this is based on, and it might help me get a better feeling for the end goal. I like the brighter light setup, but don't forget some sort of fill light so we can see the underside of stuff. Pure blacks = bad. It's going…