Cheers for the comments guys! Really appreciate it yet again! @ZacD - I'm going to submit this to the Marketplace and see what Epic say. It's going to be free if it does go up there, if not then I'll release it here :) @Zepic - Sure I'll do a little breakdown of my lighting in this scene. Expect a post soon! I'm pretty…
Well it really depends what your goals are. I can see 3 scenarios. - High end cinematic animation. In that case you want to generate displacement maps to be applied at render time. They can be generated in Mud, in Maya, and other programs too. However the mesh receiving the disp map must be very close in silhouette to the…
Have fun, I've got work conflicts this year so I can't go, but last year was my first and it was amazing. ZacD basically summed up what I'd have said. Aside on Tenderloin: Last year at GDC I tried walking up to Union Square and went down Ellis St instead of Stockton (they had that construction going on there). This was at…
as long as you are not doing freelance you can use the educational license, and unless autodesk has changed its educational license sign up in the last 6 months you do not need an email ending in .edu to use it. notice it asks for an email address and the url for your schools home page. you can pretty much put in any major…
Your view of "exploiting" is unbiased, like almost all your views in several discussions i've read from you. 1st, because these retailers i pointed you are from the UE, they are legit. But you seem not to understand that there are cheaper choices to buy games instead of steam, so you end like an ignorant. With your last…
@Jonas Ronnegard You should write a biography. I'd actually buy and read it. @gsokol How did you end up getting job for the military sim company??? That sounds hella intriguing! @PyrZern So are you currently working as a ballroom part time instructor? Retails must have been tough, dealing with masses of people just kills…
xaltar: thanks for the paintover, I really appreciate you taking the time to do it. zacd: workin on it :) attackattack: thanks mop: solid points all around, I'll continue to keep it in mind. silhouettes... you're kinda right, so we'll see if I come up some interesting gear to break it up some more. I changed the shirt…
RexM - What trailer were you watching? :poly115: The visuals are killer.. aesir - HAHAHAHAHA I about died laughing when I read that, I'm right with you on how "serious and non-angsty" the old Dante looked. I feel like some people are wearing blinders, and they won't like DmC until Dante looks nearly identical. That is why…
A portion of the original idea of the scouts was to teach self sufficiency, which is also a major portion of being a Mormon, part of the reason that in being a Mormon, you'd still be on the governments watch list. You can't be a good sheep if you can go play by yourself so to speak. The other parts of the list go back to a…
@azunaki: Thanks! :) @Zack Fowler: Thanks so much for the crit! I do try to mix colours when I paint my lights and shadows. What I find though is that brighter areas seem to be less saturated, at least from some of the stuff I've read, and some photographs that I've studied. I could be wrong though; perhaps I'm just…