I'm not surprised that it looks wrong tbh. You are essentially using two different meshes as far as the normal map is concerned. ;) You always need to use exactly the same triangulated topology on your game ready mesh as the mesh you used to bake with or it will break the normal map. The reason you are seeing the errors in…
Hi Phil welcome to polycount =) To be honest, I don't think the portfolio is ready yet. It shows signs of promise but I think there are enough errors in anatomy and enough problems with some of the modeling and materials that I think you need to work on it more. A lot of these projects look to be as if they where created…
Alright, detail everything is working fine but now specular is borked. http://img204.imageshack.us/my.php?image=specularwtf1mn3.jpg The left side is the back, right side is the front. Last time this happened it was with detail normals and so I decided to just rewrite the shader... detail normals work fine but now speculars…
Apparently the studio making it is Blur... Wasn't that the one behind Deadpool? And a whole bunch of other great films? What happened? Even ILM is involved?! But the trailer looks so horrible? I did like Jim Carey though he seems great in that role. From wiki: The visual effects are provided by Industrial Light &…
Hey everyone! Here's my interpretation of the Beast in one of my favorite universes - Warhammer 40k. Using a lot of reference of the many different Dreadnought designs and elements, I'm planning on piecing together a unique Dreadnought. The way this particular Dreadnought has come to be, is when a Librarian is critically…
Platige Image is an award winning animation studio for
creative endeavors specializing in designing CG imagery, 3D animation,
and digital special effects. At Platige, we combine film and advertising work
with a strong passion for art, education, and entertainment. We are
currently looking for: Lead FX
Artist Work place:…
In this next Industry Session webinar, Johan Lithvall will cover his overall workflow and process, and the technical elements to create realistic rendered hairstyles for games. In an effort to achieve realistic characters and digi doubles, whether for film or games, creating realistic and believable hair is a huge selling…
Hello one and all, I'm going back to University to take an MA in Game Art & Design this September. To prepare for this, over the summer I wanted to practice my modular environment building. I start on September 26th, and have very little else to do until then (other than getting a driving license...I'm 29 hah), so I can…
Platige Image is an award winning animation studio for creative endeavors specializing in designing CG imagery, 3D animation, and digital
special effects. At Platige, we combine film and advertising work with a strong
passion for art, education, and entertainment. Right now we are looking for: Character Artist WORK PLACE:…
Platige Image is an award winning animation studio for creative endeavors specializing in designing CG imagery, 3D animation, and digital special effects. At Platige, we combine film and advertising work with a strong passion for art, education, and entertainment. Right now we are looking for: COMPOSITING TD with strong…