Hello, In this tutorial you will learn how to model a cartoon cactus character part 2 with Blender. www.cgzing.blogspot.com [ame=" http://www.youtube.com/watch?v=iyKxR3CRZdE"]Cactus Modeling Part2 - Plant Pot - YouTube[/ame] Kind regards. :)
Hi guys! I'm making an environment piece for my portfolio. This is a Crysis 2-inspired map made with UDK. I took a street in the downtown of Montreal as reference (McGill). Currently at the level design phase. Any feedback is welcome!
i attached a quick Blenders geometry node example that packs all same mat ID UV islands in sort of automated style as rows. it uses material id index to shift UV in U direction each in 1 . So each UV islands having mat ID 1 shifts to 1 , islands with matID2 shifts to 2 etc. They all scales back to 0-1 in the end . I have 4…
Hello posting this issue also in the UE forum, please have a look at the link below https://polycount.com/discussion/231501/ue-4-26-bug-object-id-s-rendering-only-a-2-colors-cryptomatte#latest
[ QUOTE ] better than Pirates 2? Nope, not no how, not no way. [/ QUOTE ] Pirates 2 had good visuals, nothing else. 20 minutes of story thrown into a 2 hour movie with way over done "action" scenes which got boring after the first 2 minutes, but continued to repeat the exact same gags for the next 20 anyways. The first…
may we see the prop? i'd just be interested to see what you pumped out for the art test. as far as the power of 2 textures, its a hardware limitation i believe. so if a special device (such as the psp) was designed for non-power of 2 textures a 448 map may work. although i hear using non-power of 2 textures is slower than…
I literally tried making an indie on a shoestring budget. Had a pretty good demo too. We needed 10 people 2 years would cost us about $1million (if we all took on $60k salaries). We had SOME interest from publishers, until absolutely everything went to complete shit about 2 years ago. Most of the unconventional routes for…
1. Eat pork and beef only once a month 2. Make a lot of progress on my side (2 year) art project 3. stuff Previous resolutions for me that I actually stuck with: 1. full day each week without any meat 2. Not be persuaded into a decision by guilt, but off of what I decide is best for the situation
took me 4 years to break in (studio gig), 2 in school and 2 working on portfolio. The last 2 years I was working on average 12-16 hours 7 days a week. Actually, it put me in the hospital for a while, lol. Just work every chance you get, if you want it bad enough its not that hard really.
ok mr daz i dun want 2 take ovr ur thred i hpe u dont mind but i wun 2 post my new web porfolio sight hear 2. i hoep u liek it http://www.bertaut.com/pokemon.html if ne 1 is hiring concpt art plz let me no, ok?