Yeah it's obviously not the best art in the world, but for a coder it's fine. Heck, I've seen people with worse stuff proclaim themselves character artists. Anyway, if I feel unsure about a pose, I generally go out and try to stand like it myself - then I adjust myself to what feels natural IRL and try to memorize where…
Priced at $2500... Which means at least £2250 here in the uk. That is an absolutely obscene price tag in my opinion. Anyone who buys one at that price should really consider the integrity of their mental health. The only justification I see in that price is monopoly. I think I prefer the 21UX. Im still an 'Intuos guy' but…
Research-research-research. Take as much as you can from real-life environments. Find a building you want to remake or be inspired by. When was it made? What is the architectural style? What is is known for? How is it decorated? What part of the hospital are you making? How to people get around in it? Etc...What happened…
The three key is a subD approximation. It shows you a preview of what it would look like subdivided. Like Bloodmoon said, Maya 09 and up will render it by default. However, if you are using the mesh for baking to low poly, you will have to subD the mesh manually. Doing so really slows your performance down, so the three…
*EDIT: Fixed it! Turned out I didn't have a player start, silly me.** Rendering cinematics in UDK! :D I have my shots all lined up correctly, but I am having trouble with the command line to get UDK to render out my stuff. I have created a desktop shortcut that goes like this: C:\UDK\UDK-2010-09\Binaries\Win32\UDK.exe…
I have always been into 60-70's muscle cars, my mom had a 69 dodge dart and a 72 charger v8 when she was younger, but I never really knew much about the actual mechanics until I came down here. One of my best friends at work is a huge car nut and knows more than any one man should about cars and I've just been soaking it…
Bethesda released some new info on the perk tree and how skills are now seemingly replaced by them when leveling. http://bethesda.net/?#en/events/game/fallout-4s-character-system/2015/09/24/31 I for one am all for change since I enjoyed the perks more in Fallout3/NV/Skyrim than I cared about just upping an arbitrary number…
caveat: I"m horrible at likeness sculpting, actually i'm horrible at sculpting With that out the way, first thing i'd say is the corner of the lips should come out more, to line up with the pupils. its also possible that instead of that the eyes could come close togather just a smidge. Second thing: it's possible that we…
some questions if you dont mind: do you have at least max9 or higher? - perhaps you have max8 and you tried functions that are not available for example from texTools ?. if you worked with TexTools on a modifier level try to delete that modifier and see if the garbage stilll remains. The way I wrote most of the texTool…
http://ps3thevolution.com/2009/03/09/killzone-2-smoke-and-mirrors-from-a-cgi-artist/ Here's a really retarded review of KillZone2 by a "real CGI artist." Some really retarded things jump out at me like: "The first thing that caught my eye was that the game is shadow cheating, a very sad sad technique that dates back to the…