Was just looking up some methods for creating the hair for this model. After looking closely at the hp model from the game, its clear that the hair was simply sculpted, nothing too fancy. Was looking up some methods for doing this style and I found this: https://www.youtube.com/watch?v=OIWVqvya8_M Looks pretty much like…
The final joint connecting the legs to the body look rather dainty compared to the rest of the leg. This join should move forwards & back rather than up & down to allow the robot to actually walk. The stiletto heels really don't work for me. You want the feet to evenly distribute the weight. What's the scale? Is this a…
HLSL in maya is emulated. A second buffer using directX is composited at every frame onto the native openGL viewport of maya. Performance of HLSL compared to cgfx is about 1/4th, based solely on my personal experience. It has the advantage of being able to load hdr textures, other than that: it sucks. (no reload button,…
Although i am not an animator i can offer up a tiny bit of non animation related advice. Networking,networking,networking. If you have chances to go to industry events or any sort of industry related social gathering,by all means go. Shake hands,meet people and say make connections. If you are good at what you do and you…
Personally I think this thread is really inspirational since it really shows off your progression. It itsnt a liniear progression but that because you try things out I feel. Im liking the direction the prince is heading, but as someone mentioned, you need to thicken up the connection between the hair and the scalpt. On top…
I've run into that before. I install and use "LogMeIn" which is free web based remote connection software. You log into your work machine from home, export it, and then import it. I also suggest installing dropbox on both machines so you can transfer files back and forth. It's great for checking email or checking on an…
Just updated to SP1 remotely. I didn't have any issues with Vista before running Max or PS, but did have other problems. My network connection would kind of turn off at times. Not sure if it's the pc, the network card(integrated :S) or router, and it wasn't so annoying that I bothered to hook the pc straight to the cable…
The change you made to the saddle is much better than the original. From what I can tell, it looks like the anatomy is really good so no problem there, and you have very logical placement and connection for the armor. The part that probably bugs me the most are the straps wrapping around the horse's chest, as they are…
Nice job man. I think you need a few sharper edges. it looks like you used the same chamfer value for almost all the edges, and some of them look a bit soft. One thing I do to sharpen edges, is after doing a chamfer, I grab one of those new thin edges it made, hit "ring" and then connect. it keeps all quads, but sharpens…
I'm really liking the new render style, much more evocative of the original games. I agree with Sampson, you could make the metal bits on the tiling a bit less in your face by either darkening the concrete it's connected to or making the metal bits smaller. I seem to remember the water having some lighting under it, like a…