hammer: im surprised your the first one to mention that, yea in the remodeled pieces i made it alot shorter to fit on the gun. thanks for the insight tho! gunna be away for the weekend, being halloween and all, but when i get back there will be alot more renders being posted:)
Hey, this is my progress so far on the revolver. I'm not quite sure yet how I will make the golden ornaments on the handle and by the hammer, because the plan for the gun was to stay completly inside 3ds Max for the modeling part. Please let me know what you think :)
The crease on the back of the jeans do not have the strenght as the ones on the front. Also the creases and folds on the back of the shirt are not coming into play at all. You could also apply some dirt on his face and hands. Plus he really needs a hammer to sell his craft further.
I hope the killing to regen your health is more varied and not the same animation every single time. I saw a play through where they had one animation over and over and over. Apart from that, the game looks pretty solid! i like that epic hammer.
damn, looking awesome all over the place! crazyfool, id say as a blacksmith, swinging a hammer all day would give him bigger shoulder/chest/upper back area than the rest of the body, which i think you can push a bit more ?
HAHA Maxtor DiamondMAX shield!! Those defective things. Classic already. If she gets a belt it could be a cassette tape for a buckle She could have a thor's hammer that'd look like a huge CAT5 cable that would lightning down binary from "The Cloud" too
Very nice metal ! I just think this hammer looks a little bit like a plastic ( I mean this holder, sorry for PRO english :D ). Maybe there is too much specular. Did you beveled the edges on the anvil? I just can't see this on the wireframe :D
we got that in norway. our prison system doesn't produce ex-cons, but productive members of society. sometimes. well it worked for my brother. he was a troubled child, went to prison, and now he's completed his education, and gotten a job hammering metal plates into airducts.
Mario and friends 🍄 Based on a concept by Dave Mottram. Initial scene created using MoI 3D, sculpting done in ZBrush, rendered using Keyshot, post-processing / color grading performed in Affinity Photo. 🎨 metinseven.nl #mario #nintendo #mushrooms #hammer #moi3d #zbrush #keyshot #3d #illustration #characterdesign #design…
hi every one. this is my first post in this site. i have modeled this in 3ds max and used a bit of Z brush which i am learning now. i was inspired by the one of the character in WAR HAMMER game. and tried to replicate that. i hope u like it. comments and critics are welcome. , ,