Head over to the TIGForums and Gamedev.net and learn about whatever interests you. Maybe head out to a community college and take some programming courses. The structured environment might do you some good. Or if school isn't to your liking then pickup a couple of programming books and go through them. At some point in…
also i'd like to add, that there are plenty of western companies producing in shanghai, 2k for example - talked to them sounded somewhat cool but i decided to stay here with my dad beeing sick and all, i'd rather stay here for while until its all over. But i'd totally do it for a limited amount of time and if my girlfriend…
"yeah it was great, but hang out with 30 gamedevelopers for 2 weeks in the burning sun without computers and weird stuff starts to happen. " i can only begin to imagine
Wow guys, thank you so much for the feedback. I want to boil this down a bit and fine tune it. For the purposes of my specific project. I've been programming for more than a decade, although not on games, and I understand the difference between a realistic and unrealistic project for an indy to tackle. I've been in the…
[ QUOTE ] I don't even know what downtown is. [/ QUOTE ] It's the place with all the shops, and it's hard to find parking there. Anyhow, I've been with gamedevhosting for some time now - must be 6+ months or so? I had one or two problems with down times but Matt (downsizer) has always been really helpful, and there have…
One disclaimer I will give, for my post and ALL others (except maybe if crazy butcher or Ryan Clark post), is that we are not graphics programmers. It does NOT mean graphics programmers are always right (they're not), but it does mean we can very possibly be wrong, since we cannot work or discover at as a nuts-and-bolts…
This might help you find a mobile company to apply for besides ID :) http://gamedevmap.com/index.php?tool=global&query=Mobile And yes, Kenneth Fejer is a good standard to aim for so learn from his stuff. Depending on the style you're going for all you need is a tiny square of colour (skin, trousers, sweater for example),…
Hey Ruz about starting your company you should look into the GamesDevKit from Tom Buscaglia. He is a big game attorney that speaks at gdc and many other conventions. He is also on the Board of the IGDA. The kit includes all the contracts that are needed and has many documents with step by step how to start a game company.…