Hello polycount! Since I have not worked in a company that made triple aaa games before, I would like to ask you a question that I am curious about. What is the average time given to a weapon artist at game companies to model a weapon? Anyone have any information? Short question what is the average deadline? Thanks
Hi ! We made her speak :) It's all in French, at the moment I want to focus on my mother tongue cause that's where I feel the most natural and precise when I write, I'll keep the option to play the game in English and if so Mevenn simply won't say a word...yet (I guess. But I don't know if/when I might have the time to…
Been awhile! I wonder what's happening here these days.. Just thought I'd try to be active more online. Let's start by this tribute to one of Final Fantasy’s most iconic characters, Ifrit! Finally finished a personal piece after what feels like forever! I shared a bit more info here. Hope you like it! I had a blast working…
wow, hey man. you definitely sound mad. anyway, to give you some background my kids found a cool bug the other day. It's a cicada. so, loosely I had that in mind. I have been really digging Vitaly Bulgarov's designs and he has a Gnomon video about starting with a base mesh in zbrush (with no specific idea in mind) and then…