Yes I would say you are missing props that are definitively from the 90s. Think of technology, products and cultural items that entered households in that decade. It depends on what kind of home you want to recreate, is it a young family with children? What part of the world are they? This will have a big impact on how…
the original PSO came over here, as did PSU and the portable games other than Phantasy Star Portable 2 Inifinty, but that was because Sega dropped PSP support around that time I think. PSO2's alpha already has a menu for language options and there is already code that people data mined for languages including english as…
I would say that right now, technology doesn't permit the communication level required to maintain such a company. You put on-top of this the differing time-zone, differeing costs-of-living, etc. You also face the monster task of getting up a reputation. Probably the biggest obstical(sp?) in my eyes. Nice idea, to pull it…
[ QUOTE ] Face it, lots of clueless users + malware == trouble, no matter what. [/ QUOTE ] That's right. Huge marketing empires such as Microsoft have made a killing bringing home computer systems to the average person/family. Everyone has a computer now. Some of them may even realise, something in that beige box is…
What was that? You don't mean DOTA 2 do you? That was in beta for so long it could have already been considered released ages ago, the excitement gone. I know that Valve don't owe us anything, and that they don't have to make Half-Life ep. 3 or even HL3, but their customers have been begging for it for ages. Valve are well…
Sorry guys, it looks like I failed the daily challenge. On January 20th I tried starting a few different tutorials but for each one I couldn't really get myself going. I tried making a Super Nintendo game cartridge but I fell into the same problem I had with that soda bottle early on at the beginning of this thread, which…
So the third project: Memories and Nostalgia. We are supposed to recreate an environment or character from one of the games we loved to play as a child. I will be making the Queen of Gleeba, Voluptua. She is one of the characters of Dragon Quest IX. This series is one of my favorites from my childhood. I played it so much…
As stated already, awesome read, truthful and to the point with no agenda. I'm new to game design myself, but my main issue with this article is it sounds like it assumes great games are more an accident than we give good design teams credit for. Lemme use the already referenced example, Minecraft. Was it the product of 10…
Assistant Art Director At Deep Silver Publishing, you will take some of the most exciting brands to the next level. Be part of our international team, where innovation, passion, and individual contribution are valued and rewarded. If you are a success-oriented and proven high achiever with a high willingness to learn and…
WayForward is an independent videogame developer based in Valencia, California. Over a quarter century we’ve become one of the biggest independent developers out there, and house some of the finest talent in the video game industry. We got our start in the PC, Super Nintendo and Genesis era of gaming, rode the educational…