It's one plate, the inset areas are tiled, the metal trim bits and bumpy parts are unique, baked off a flat plate and laid out so I can recycle it later. Thanks for the crits, I'll put some larger wear on it, especially on the bend.
Thanks for the feedback guys :) I've been very busy with some projects lately and didn't have much time for this project. I decided to spend some time for making a video tutorial that should answer some of your questions and show you the workflow that I generally use for making my assets. I've done the introduction so far…
Get great at drawing by following this 1 easy step: 1) DRAW! Pay attention to the dates of each post in this thread: To see how Algenpfleger goes from being a mediocre artist who drew nothing but anime, to a world class award winning Fantasy artist:…
chrisradsby: Thanks a lot mate! Autocon: Thanks Anthony. I completely agree on the cellar, I have played around with levels in photoshop trying to fix the issues you've mentioned. I think that it looks much better now (colourwise), but I'm still planning on redoing my lighting setup later on just for the hell of it…
Hey guys ive just finished my first semester of animation and this is one of the simple models im happy with but I would love critiques and hints on how to make it even better !
Hey everyone,I started this character for the Artstation King Arthur challenge and have continued working on it in my spare time. Just finished up UVs so I'm calling the sculpture part 'done'. Materials and the rest coming soon! Wonderful concept by Mathias Osland. https://www.artstation.com/artwork/bazGon
http://www.quakecon.org/ AUGUST 12 - 15, 2010 at the Hilton Anatole in Dallas. Last year was my first year going, and really enjoyed it! The wife said we may get a room, and if that happens, I will have to take the computer. Maybe I will find some of you guys this time? lol
In the US we have a grade system (at least when I was a student) of A-F A being 100% and F being less than 60%. The levels I'm talking about are skill levels they reach as a matter of mastery (Reading skill level, language, math, etc. like attributes in a game character). By "materials" I mean new lessons or learning…