MAGNUM One of my favourite and a very powerfull gun ''MAGNUM'' , modelled in blender as it is functional it can be used for animation.Used pbr material for the shaders.
initially position the heavy male character in blender, after I started making the assets of the knight such as the helmet,the clothes ,the sword in low poly
Hi, I decided to move to Autodesk's 3DS Max to start rigging my character, from Blender. Just because it's the industry standard and they teach to use it in our school. Anyway, setting the textures up in Max are giving me problems. Especially very visible seams appear on my normal maps everywhere where there's an UV seam.…