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Transferring painted textures from a model with 2 separate uv tiles to 3

artbywaqas
polycounter lvl 11
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artbywaqas polycounter lvl 11
Ok, so here's my dilemma.  I have a detailed character model consisting of several individual pieces ( it's a robot). After roughing out the basic designs for the texture I'm realizing I should probably break down the textures even more from 2 to 3 separate maps to get the details and resolution I want. 

It is possible to somehow bake out the painted textures I have from 2 separate maps and uvs tiles and transfer them to an updated model with 3 separate uv tiles?

I did the initial texture painting in Mudbox and modeling unwrapping in Maya

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