Portfolio link: www.shifflettart.com Hello all. I was curious if I could get a quick review of my portfolio, and currently I'm trying to figure out how to find a mentor, or a course that helps lead to a career. Any information would be greatly appreciated. Thanks!
Blue!!! this is dope i love the concept i also like the steampunk,skeleton vibe of it do you plan on adding any clothing or any jewelry? and also what's with all the hands is that different hand ideas? or does the creature have all those hands?
Hi all, I'm new here and I wanted to get some feedback on my demo reel. I'm currently a junior in college for animation, and I'm aiming for video game character animation. Please give any and all feedback, I want to get better and I'm honestly not certain what steps I should take, next nor how I compare to others around my…
@pior Hey ! Thanks for your reply ! I decided to add verts all around the fuselage so it matches perfectly with the exhaust pipe. Is it what you meant by making it the "proactive model" ? Thanks !
Bit of an update. I left Wayfair in September, now at Darmstadt Graphics Group, doing 3D software development. Relying heavily on my gamedev roots. Great reading through the replies here, thanks all. I'm till hanging around Polycount, you can't get rid of me lol.
Hi all, I would like to purchase someone's personal perpetual license for Substance Designer (Pre-Adobe). Please let me know if you're interested. Thanks.
I'm working on a project that uses Z axis so all the objects are facing X+ axis. I know I can change the mirror axis of each object, but how do I save it so it doesn't reset the next time I load ZPR? Or may be there's a way to change Zbrush's default mirro axis from X to Z?
I did one last one from Poor things (never 2 without 3!) I've also been looking at all the amazing artists taking part in pleinairpril and felt left out.. So I tried my first few pleinair painting while I was traveling in antigua. Unfortunately the weather now that I am back in montreal is not to ideal for pleinair but…