What version of Quixel SUITE are you using, Donofdon? The answer I gave him was a beta invitation back in November to see if he could replicate this issue in the SUITE 2.0 pre-release.
thanks for the reply but I have actually been doing that already, in fact, I had one that worked but I can't replicate that and I have no idea why but I'm going to keep trying.
I still haven't been able to replicate the same level of accuracy with Max 8's settings that I can with one click of UVhelp. Besides which, it's free and works in max 7,6,5.
I was working on replicating this scrambled UV effect, posted about as a problem on polycount here, but since deleted. That thread chalked it up to modo and zbrush incompatibility- but Does anyone know how to to create this effect (of each polygon's UV being rotated) on purpose?
Live Boolean > Make Boolean Mesh > Appending does not create a combined mesh. It does seem to replicate which ever mesh I had selected when I ran the Make Boolean Mesh though. Anyone else running into this?
Does anyone know if there is a way to replicate insert edge loop like in Maya in 3dsmax? Creating edge rings everytime before using the connect is repetitive especially for very complex and extensive modelling. Are there any plugins to make this tasks faster?
Last project I did, going off of the concept work from my Friend, Dalton Zheng. Served more of a an exercise to see if I could try to replicate his intricate style in 3D
Hey there BBHead, I'm unsure! Are you doing any projected bakes (with cage)? Not been able to replicate a black render in Max 2015 - works fine here. Let me know, Thanks, Scott.
I agree with KnechtRuprecht. I might also suggest raising the scale of the pattern--at the moment, it seems a little too "fine," if that makes any sense. It's a tough material to replicate though, I have to agree.
No problem. Hope it helps. With it you will be able to replicate what Tor is doing in that vid. If you enable the spline as geo in the viewport and just draw out with the script active you will get the exact same result.