So I've begun working on a character for a friend based upon loose concepts he has given me and I've begun sculpting out the main idea. The character is going to be used in 2.5d side scroller and I was hopping on critiques, advice, or techniques to make the character look more unique and eye catching . The idea is a young…
Hello again! So some big projects came up, but finally got some time to work on my project again. First of, I've improved performance a lot since last time, I've modelled up to almost 180 unique assets and placed a lot of them in the game so an performance update was necessary. I've made a big Techno track for the club so…
Those CAD style programs do have some kind of elegance and straight forward simplicity allowing to learn them in 1-2 hour and start realizing a complex design ideas right away. They also allow somewhat usual for an art person thoughts flow "from general idea to specifics" You kind of crystallizing your idea in the process…
Broad knowledge is certainly a strength but you have to be good enough at at least one thing to be hireable. Think about it from employers perspective. You want a person who can do five things kind of ok, or five specialist at the top of their game? So focus for awhile, then you can fuck around later. It helps to have…
My life has gotten pretty busy because of school lately, but I haven't dropped out of the contest! I was not able to achieve what my original plan was,but I want to get something done for this contest regardless. Better late than never to post wips I suppose haha. This is what I have so far. My plan is to show David, just…
There's some truth to this. I initially felt the same way and began looking for ways to reduce the busyness of the run-anim Lowering the visibility of the whips helped (Before they were bright white). The 'rocks' do still stand out. Though, with the final pass on the animation they'll become clear ice-crystals.. similar…
Thanks guys! This was definitely a fun game to work on, with a really unique art style. Definitely not without some problems and challenges along the way though! Just thought I'd post some images of the Character Style Development that I was involved with on the project. I always love seeing behind the scenes pics from…
Given the modern environment, would be more like asking "who are the masters of today"? My answer is more along the lines of Bill and Ted bringing them to the modern day in a phonebooth. What is all this sillyness?!?! I can't brush paint onto these foolish liquid crystal displays. How much are they paying you?!?! Of course…
Program: 2012 3ds Max Still a good amount to go before I'm ready to bring it into zbrush. Trying to be careful with the poly limit and will add detail to areas that need it or additional objects. First up, 2 concept sketch overs of the images Arenanet provided. Going for an organic look, old farmhouse sort of structure.…
Awesome! Thanks for the feedback JadeEye :) no I hadn't seen those images, they're really helping! Was able to get a little more done on it before I head off to bed tonight (Smoothed out the eyes, redoing them), will post an updated version of it with more study tomorrow. This is supposed to be a female btw, hope that…