Yep. 3dsmax is pretty janky for projecting decals. There are some scripts that attempt to do it in different ways but it's all pretty messy. Decals with out of the box tools: https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/screencast/Main/Details/f5ba584e-a450-4165-a08f-26069850c2c7.html TurboTools…
Looking good so far, I would suggest looking at more reference. You will see that usually these book cases have a lot of routed details on the top and bottom and the wood grain will run horizontally instead of vertically like you have it. Also the joints will have a subtle gap or at least a change in textural direction.…
I dont know what kind of female anatomy you are going for so Im just going to assume its standard pretty girl stuff. Id say your ribcage is too small in height and depth and too pronounced, its like shes holding her breath, rather try use more neutral pose/breathing reference like this bikini model I found on google…
alpha blending: 1,3, and 5 Bit Getting alpha sorting to work correctly on the DS can be a pain, if I can go with a 1 bit I absolutely do. There is a max limit of 2000 Polys per frame, but you can also run into problems if there is over about 400 polys being drawn in a single line. This can cause massive screen tearing…
[ QUOTE ] JK well more than likely its only around 2k for the projector and 200 per bulb and using it at night every night would mean a new bulb about every other month, so about 1.2k a year to keep it going. Thats not bad at all if it was for ad's and you were selling your ad space for like 2k a month for a 15 second ad…
Hi, this is an English rewrite of my Japanese Blog post, about a simple idea on how to rig shoulder armors. The original blog post can be found here(Japanese). http://polygonomicon.blog111.fc2.com/blog-entry-179.html Since it seems to be somewhat handy to some people, I decided to rewrite it in English, so we could share.…
What Are You Working On? _adamturnbull ade2004wally Alemja Aluvay Amnoon Amsterdam Hilton Hotel another caveman AraksCG bejibo Benkeeling Bf.109 bolson bsichterman Chris Kuhner Christian Nordgren Cody_Williams Dickie diegohj Dovydas Elithenia Experience fabian3224 FullSynch future-fiction Gabriel Fernandez Gav Gisahdo…
O.K., so the subject matter isn't exactly the most creative... sue me. He's a high poly space marine. They're fun to model! What can I say... Anywho, armor modeled in Max 8 beta (Edit Poly/SubD), organics in ZBrush. This is my first mostly complete high poly character so it's quite a few more polygons (roughly 1.9 million)…
What Are You Working On? 3DShaq alec2002 AntonioNeves Anuxinamoon arun nagar avagoyamug Bf.109 Bill Lumbergh Bolovorix bsichterman c_lang ComradeDispenser Chai Christian Nordgren Dennispls disanski Eleszar1 ElliotB ErikNilsson Erik Rading model glenatron grimmzerro Isaiah Sherman last Laughing_Bun LeeHinds lospri…
DAM Consultants, Inc., the contract staffing arm of Digital Artist Management, is actively seeking art and animation talent for full time, onsite contract work on behalf of the games and film industry clients we are staffing for throughout Southern and Northern California. There are dozens of positions we are looking to…