The digital tutors UE4 rock pipeline has a couple interesting techniques in Zbrush that aren't in other Rock tutorials. Was kind of neat. Don't really like my sculpts shape. Anyways, just followed the texturing portion from that tutorial to get into and learn Ue4.
Here's a sculpt from a tutorial I followed over the weekend. I feel like I am slowly starting to learn zbrush. Now I just need to improve my artistic abilities. Next month I start my second AnimSchool class `Into to 3D Modeling`. I am looking forward to it.
hello, so i am following tutorial and the tutors sculpt goes from 250,000 to 300 from adjusting the sliders in decimation master but for some reason my sculpt wont go below 700 any ideas why? using dynamesh in tutorial.
Hello Peter, Welcome to Polycount. Well there are tons of videos / tutorials out on the web that sometimes feels a little overwhelming and can lead to confusion because different artists develop different techniques to reach the same result. I can tell you from my method of learning 3ds max (and modeling in general since I…
After 4 months in the making ZBrush Advanced Workflows with over 10hrs of content, covers instruction in both Zbrush and Modo, exploring concepts and methods to enchance and optimize model development and creation. Presented with full hi-res video and audio narration. Topics include; Model preparation, Sculpting…
After 4 months in the making ZBrush Advanced Workflows with over 10hrs of content, covers instruction in both Zbrush and Modo, exploring concepts and methods to enchance and optimize model development and creation. Presented with full hi-res video and audio narration. Topics include; Model preparation, Sculpting…
Have a look at Digital Tutors too, in my opinion they offer the best learning path for Max and Maya for beginners. They haven't got a huge amount of Max stuff on offer, but definitely check out their intro to modelling. Their instructors are fantastic, they show you every last detail in the beginner courses, none of that…
You realise that I've only spent my time on the internet blenderhead? One of the first thing's i did was start posting on Concept Art and drawing regularly. Infact, I didn't take the course seriously at all, I used my 3 years to better myself and try to get to the level that I saw on forums. Infact, your edit described…
That tutorial wont help Cannonfodders tools dont work anymore, he stoped updating them... youre gonna have to use Valves turorials and learn their compile tools/method(urg manually write Qc files ftl)...Good luck with that ~.~. Seems valve completely ignored the fact that most game modders use 3dsmax and they went to bed…
For the texturing part, I was taking inspiration from an 80lv tutorial by Alice Hu, who was designing a stylized hand painted-textured Pokedex, which was similar to the style that I was going for and also created by the same concept artist. I knew I would be using Unreal for the final render because I needed to add the…