what i see as problems - the concrete has no color variation nor detail variation (the second you can go without) - Blood spatters are too big and they look unrealistic. Think that those bloodstains didn't occur at the same point in time. One maybe is old and dried, one is fresh, one is so old it started to dissapear, one…
Ok, moving on from metal I want to practice concrete textures, and hopefully a little bit of ZBrush. I've never really used ZBrush so Its going to be a difficult learning experience. I'm going to try and re-produce an assest from Crysis 2. Its one of the many concrete bollards that are littered around the city. It gives me…
at the risk of beating a dead horse... What I am saying is that in the context of an argument that 2 4096's do not provide enough texture space, saying that every object in a scene could realistically receive the "eat 3d approach" is preposterous under the development time lines that the vast majority of games are allowed.…
Hey, first off, its a good start for the pillar but the texture does need some work. The paint looks good in maya viewport but in the second render it just looks a bit weird and too blended into the concrete. Here's a screen of paint on concrete http://www.grungetextures.com/gallery/photos/9/med_1194313832-9.jpg Plus I…
Yeah, that’s how I would normally think to do modular environment prices. This particular situation though had me scratching my head a bit because of the placement of those divisions (or separations/lines or whatever you wanna call it) in the concrete wall. If I just use a tiling concrete material it would look completely…
Lift itself was bought for $2200. We cut the holes in the concrete with a rented concrete cutter. I welded up a pretty crazy wire mesh for the concrete using rebar bought at Home Depot, since the bolts are welded to that framework. We rented a concrete mixer trailer and filled the holes back in, then lifted the two legs up…
You might want to make a little edge on the cone to reroute the rain water. As it is now, the rain will clutter down right on your entrace, which will make a mess of your concrete entrance, and is nasty too. Or on purpose leave it there, and create water stains. I'm a bit confused about your floors, is the ground level…
This is a few giant steps above what you started with so nice work! But the edge still blends too abruptly almost as if it was swept into a pile. There aren't any big chunks breaking up the outer edge. The pile is pretty chaotic, which rubble should be, but it makes it hard to distinguish any of the pieces. The "doing more…
I've been reading some critiques of artwork in the other forum that recently have had a lot to deal with tiling textures. Having said that I understand the principles of how to set up a building via tiling textures. But I realized that in practice I'm not that great at it. So I'm looking for tips and tricks to figure out…