I like Polyunwrapper, it’s $40 and supports latest Max. The developer is also great with updates and feature requests. http://www.polytools3d.com/tools/polyunwrapper/index.html There have also been some updates to Max’s built in packer, with Unfold3d it’s actually pretty good now. Worth another…
The Polygonal Design team is happy to announce the generation 8 of our UV unwrapping software Unfold3D. Following customer requests, we improved the UI display rate and the unfolding core now handling much bigger meshes. That was indeed a big challenge, but result is that we really could get unwrap of a one million…
Packing algo are strangely pretty poor actually, but, with a way to tag clusters to sort everything the way you'd want to, i'm pretty sure an automatic packing could make "good enough" result. Also, i couldn't/wouldn't pack manually uv's for lightmaps on a whole scene. I'm using max. I think unfold3d pack is great too.…
Hey @fansub ! I've got a problem with the automap no working. I'll model for a good while and than once I get to start uv'ing and hit automap I'll get this error: // Error: file: C:/Users/cvasq/Documents/maya/2016/scripts/AMTools/AMTScripts/ADN_AutoUnwrapMesh.mel line 18: Cannot find procedure "Unfold3D". // It was working…
Hey there, I'm a beginner and after modeling a "pretty complex" house that I want to refine in Zbrush, I took a fairly long time UV Mapping it. Here's some questions that came to my mind: 1 - Is there a way to "auto rotate" every pieces so they all "face the same direction" ? When I unfold a few pieces and orient the…
I think it's for people who strictly use Modo and do their uvs with it. After having used Modo for a while I can see this method of un-tangling UVs as quite convenient. Last time I checked the UV tools didn't have pelt-mapping like say Unfold3D or 3DSMax and this seems like a way to ease the pain. Now there's always the…
I don't believe soft/hard tool is related to any plugins, so I can't imagine why it would just be flat out disappeared, but maybe try going to windows > plugin manager and cycling all the plugins on. Sometimes stuff like unfold3d and fbx exporter will get turned off for random reasons and you have to do that. Also, make…
I've been unwrapping in Max for years and can do it in my sleep at this stage, but it has become tiresome of late and in the last 2 months I decided to add Rizom Unfold3D into the mix. I'm now using that with a bridge script to Max. I also have been using the Polyunwrapper plugin in Max, which is great. Rizom is the best…
Sorry for adding no updates, I didnt have much time to work on it lately. I started UVing in Max and I have been facing a lot of crashes and I only managed to UV one part by cutting it in half. I even tried Unfold3D and it crashed too much and was not able to run UVlayout either. I will continue to UV all of the models and…
Hello : I am 3D Environment Artist with more than 10 years of experience in various 3D fields like : - Game Environments and Props. - Architectural Visualization Both rendered and real-time using ( Unreal Engine - Unity3D ) - Virtual - Augmented Reality ( Real-Time ) projects . Please Check samples of my work here :…