Heya Polycount! I'm not new to the community but I haven't posted in a while and I also had to make a new profile due to some technical issues with the new site. I've had an idea for a new illustration depicting 2 adventures resting after a quest. I want to capture a fantasy feel mixed with that lazy summer afternoon vibe.…
We are a small group of developers and artists making the games we love to play! we are currently creating a third-person action-adventure shooter! we are looking for concept artists, specifically in the Character design area! someone who can make detailed characters, with our current concepts and vision for the world! -…
We are a small group of developers and artists making the games we love to play! we are currently creating a third-person action-adventure shooter! we are looking for concept artists, specifically in the Character design area! someone who can make detailed characters, with our current concepts and vision for the world! -…
We are Data7, a group of artists and game developers creating the games we want to play! We are creating an episodic science-fantasy action-adventure game built on Unreal Engine 5. Taking place in a distant galaxy, you play as Ash, a young soldier, who upon going on her first field mission, makes a discovery unlike any…
Greetings fellow adventurers! I'm working on my first stylized diorama. The original artwork is from a series of children's books called 'The Woodland Folk' and illustrated by Tony Wolf. I hope to learn a few things during the process, like creating stylized materials inside Substance Designer, importing and lighting…
Hi all, finally I got green light to show you my works done for a local IT company. The link for the game site is: http://www.ideastudios.it/fii/ It's about an old style adventure but using some new modern tecniques and 3D! Actually we have finished a demo version of the game, so what you'll watch couldn't be the final…
Well! I think its about time I put this out! I'm working on an underwater adventure/puzzle game prototype in unity and have been ironing out the main character for probably much longer than I should have. Right now I'm focused on putting together a way to explore the mechanics of an underwater environment. I really want to…
From http://www.buenothebear.com/ppj/index.html]Pendleton Ward's blog: "09.28.08 - Adventure Time is being made at Cartoon Network and my days are full of things to do. It's very fun and I'm happy being so busy. I'm having trouble answering all the emails I've been getting so just know if you send me an email I'm totally…
Hi, everyone I’d like you to meet Ethan Coldridge – a PI from the 1950’s alternative version of Chicago and a hero of the “Shades of black”. While investigating what seemed to be a simple case, he discovers a city wide (or at least he thinks so) conspiracy and starts a little digging on the side… and so his story begins.…
https://www.youtube.com/watch?v=nev5ip6-Dx0 Last weekend I took some time out to practise some asset production. I often find myself creating or learning something useful along the way when I do. What started out as a curiosity about using Substance Designer to create pixel art, ended up as a homage to Guild Wars 2's April…