Positions offer hybrid assistance perks, meaning it's possible to WFH for 2-3 days per week from the beginning, though the offer may vary depending on a variety of reasons. At the moment applicants currently based outside of Europe are less preferred for the position (relocation assistance is very difficult to spare right…
is this is intended for games? If so, I might ask around a bit about UDIMs. I thought that was something only used in film (or at least not games). To finish the assignment probably best to just do whatever teacher wants but if trying to get a job in games it's going to be good to know what workflows work and won't for…
I believe Maya now defaults to Python3 while Zen Tools use Python2, so you may be able to get the script to work by simply changing the Python version in Mayas preferences.
Hello to everyone who reads this. I have just finished making this grenade and now I need some feedback on it. I have attached texture values in the form of images so you can get an idea if it would work for games or not. Please let me know what you think, I really want to improve.
I am available for work, please feel free to check out my portfolio here:https://www.artstation.com/alithaheem My focus is mainly on organic things but I am open to modelling, texturing, or concepting opportunities. Feel free to reach out to me on here or by email : thaheemaali at gmail dot com Thanks, I look forward to…
Hi, are there any updates on baking Albedo in Marmoset with refraction included? I'm currently working on an in-game project which relies on such technique, and I can't find any info on the topic.
Hi folks! Let me share a project I've been working on all of last year: Tapacron is an epic pixel art chronicle where everyone can participate. The project is ad-free and non-commercial, purely for art. The goal is to create a pixel art chronicle over decades, capturing popular events, persons and memes. How it works: 🔹…
Hello everyone, I will start this thread to post my weekly updates for my Necromancer project. I am really looking forward for your thoughts and feedback! The main focus of the project is the necromancer, the playable character. I wanted to create an elaborated character, to show the development stage throughout the game…