Thanks for looking at the post, Macattackk. I modeled the horse from a Mustang image. The head is pretty darn close to the proportions of a mustang. I'll definitely, do a second pass at the wrinkles on the sack. The wrinkly flesh you were mentioning are not wrinkled flesh. It was supposed to be scars from old battles.…
[ QUOTE ] jesus christ up a tree, talk about an overreaction honestly, i sometime swear some users of this board sit there positively WILLING new users to enter with the slightest hint of misjudged attitude, so they can enter post after post of increasingly aggressive retorts while sitting comfortably on the moral high…
DMC4 -WAS- too easy, if you compare it to any of the past ones. (Not including the second--as far as I'm concerned, that one doesn't exist.) What I love about Bayonetta, as I've heard mentioned elsewhere, is that it's more about rewarding what you do WELL then punishing you for where you're struggling. You can manage to…
Hey fellow polycounters, I'm once again looking for some constructive criticism from this excellent community. This time it is for my first freelance works. I did most of these works very cheaply as I'm still fresh to freelance work. Every single person I have worked with so far has been exceptionally happy with my…
Started blocking in my base for my Beast. It is still very rough. I will start sketching on top of this base soon. Here is the backstory (it needs to be shortened): The Beast was once a blacksmith. He was a master of his craft, and the town prospered because of his skill. But the forge he worked came with a cost. Over time…
Hello and thanks for reading this thread; up to now have never posted any 3D work on here as I feel I'm not yet up to the peg of most artists on here, however will continue to improve to show off my skills one day :) My second attempt at a character, first was a few months back for a Uni project, now I've started…
Bungie seems to have this way of making water tight enviroments using only 3ds max as said in there last art interview. Even though some of these structures seem very modular, it all fuses perfectly with the geometry around it as one continuous mesh. This can be seen when you fly halo's theater cam out into the skybox. I…
Hey, it's been a while! In the past few weeks I've been finalizing the interior of the restaurant, mostly working on some props to fill the space (including the weird deer). I also used a few asset packs from Dekogon and some other assets to speed up the process. There's still a few things I want to do (decal + detailing…
poster above doesnt know how to give feedback, was unnecessarily harsh and had no constructive criticisms so ignore them, I'm not a hard surface artist but i will do my best to advise on what i can. First of all, your work is really solid so far and shows a lot of potential. You're getting some great results and I can see…
Hey Doodlok!! I hope all is well with you. I just started reading your thread a couple of days ago and read everything on here. You have improved a lot through the yrs! Keep it going! I too on this 2D journey! Since I'm at the age of 33, the thoughts of me being too old to start learning a new skills has attacked me often…