I built an app that puts snapchat filters on dogs and cats. Everyone loves this app BUT we only have 3 effects right now. Need a 3D model, simple animation, and texture that will be put into Unity. We move fast so your work will go LIVE into the app in 1-2 days. This is going to be big. Looking for a designer who is…
I've got tons of small pencil sketches laying around that i'll eventually get uploaded and put together so i can update this image, but for now here's a sort of clue to the direction I'm going. His body is being animated by a large octopus strapped to his back and wrapped around his limbs, his lantern is an old diving…
Interesting to see how they re use those propagation volumes for that. Though I still don't believe that's what we're seeing. That lion head example looks very glossy/blurry, which is probably because the propagation volumes need to be very vague/lowres (they're not supposed to contain a lot of detail). I also don't see…
I've offered to help once before, back on Reddit when you announced the kickstarter. The response I got was, "thanks for the offer, please offer again on our website." But I think the website was down due to the reddit traffic. Although I did talk to someone involved, nothing came of it. Anyways, still ready and willing to…
Can't say I love any of these characters. None of them feel like they have a soul yet. Your lion head rocket hand dude is pretty cool, but his pose and model symmetry makes him less interesting. Materials/textures need work across the board. Anatomy not fully developed, and only slightly hinted at in places in attempt to…
At the very least I'm going to finish this lion hear door knocker thing that your linked book has Pior, but I am stuck at the point it is telling me to find the Lasso option under the Transform Menu for the Masking tool, but I can't find any Lasso option anywhere. I'm in Zbrush 4, was it moved or was the book for 4? or am…
The trouble with universities (in the UK at least, I dont know about elsewhere) is the courses are very general. They're great if youre just getting into games with no idea where youre headed, but if you have a good idea of where you want to end up, only about 50% of the course or less is going to be relevant to you. I…
Hey everyone another update. Now I am working on the hands but I am little stuck in how I want to do it. I want the hand to seem cat-like yet have human grasping capability, which is simply not possible in real life. I've been studying inhuman hands from stuff like the Lion King to mutant cats with actual thumbs but so far…
Thx a lot guys! I agree I need to focus that dirt, looks messy, "less is more sometimes" as I always say. I'll render in Vray and report back. @Ysalex: Regarding the metal I am of two minds here: On one side I liked the reflections from the other one, on the other I like the dark cast iron version too because of the…
I agree with most of what Master_v12 says, though I think 300k is fine for a cinematic model. Like anything else though, you have to use them well and I agree that there isn't 300k worth of detail on the model. For a cinematic model I would model the feathers, personally, since they'd probably be rigged with some sort of…