These days its kinda like saying do you like nintendo more than you like playstation, they have both cut out a unique niche for eachother, and they are both significantly different. Me I like the games more on the DS the dual screen with the stylus makes things more interesting than just mashing buttons on the psp like…
Unity 5 free + Free or a flat fee + Much ower costs after you release a successful product - Source code and access to beta versions aren't free - Free version isn't for schools or any commercial entity making $100k+ a year - Additional features cost you or force you to get a pro license - $900 a year x number of employees…
Hi all! I'm Kate, a 2D and 3D artist. Here I'll be showcasing my work throughout the year. Project 1: Diorama Concept work: Final render: I quite like this one! Initially I wanted a more complex design for my assets, but I decided against it since it was giving me too much trouble. This project was fun! Project 2: Z-Brush…
The work is pretty lumpy. None of the character work is very compelling or attractive. Both props and characters need a good foundation which you can get through practice. You can speed up progress by taking a character creation course and there are many good ones to choose from. Keep having fun!
Face-Weighted Normal Modelling Workflow for Large-Scale Environment Props Hi again. I'm going to use the jet engine that appears in my finished scene to give a run-through of the Face Weighted Normal method (FWN from here onward) used to model the large props. To see the FWN workflow in practice, check out Star…
OH BOY DID I HAVE FUN RETOPING ALL THOSE GOD DAMN SILHOUETTE BREAKS!... but its done, 28k or so, I have like 1300 left for alphas for hair if I want to keep it 30k or under. UV's here I come
For me, I had the chance to learn some 3ds max in high school and I was hearing you could get a job in games without having to college/uni so it instantly appealed to me. I always loved video games so I started learning how to make game art (bad bad art in the beginning). I took a couple years to work on my portoflio,…
Wow thanks everyone! I really appreciate all the nice comments! :) It was my favorite gameloft project for sure. It was a ton of fun to work on! Something about painting on a 512 texture just feels right :P I should probably also clarify that only a few of the characters had super strict deadlines, I think most took around…
pior, I looked at a bunch of pipes which I swore were static, but on closer inspection they had the most subtle environment map that barely moved based on camera angle. Also some of this baked spec could be just baked lighitng, like the highlight on a lambert shader when you bake directional light on to it. I'll take a…
Here is a similar system, all from newegg. Its got a worse videocard, but better ram, and less crazy shit that you dont need like a 2TB hd and 850w PSU, side case windows and LED lights. dvd burner: http://www.newegg.com/Product/Product.aspx?Item=N82E16827106327 case:…