got a bamboo pen and it defiantly gets the job done and i find it to more than suitable for pretty much any type of work with it. i find it is more limited by it's drivers than the actual hardware thing like not supporting different applications profiles like the intuos does but that can be worked around via simple…
That's one area of maxscript that they haven't upgraded in years and I don't think anything has changed in the way they handle custom primitives... They allow you to create snapshots of editable mesh objects just like the script does and then vomit those back into your scene, and you can adjust it through script on the…
You're looking for a checkbox that says "generate mapping coords" inside of Rendering in the spline menu. It also exists in sweep if your curious, pretty handy. Why they name things what they do is amazing sometimes... heh. Then set the spline to renderable, then setting it to rectangle. Probably apply an edit poly on top…
No but you could setup some shortcuts (MEL scripts) that toggles the display of certain UV elements. All UV elements can be toggled on/off. I wrote this not long ago (fullscreen script): toggleUIComponentVisibility "Tool Box"; toggleUIComponentVisibility "Attribute Editor"; toggleUIComponentVisibility "Channel Box";…
You can bake AO in Scanline, you just need to apply a white-ish material to your objects, render to diffuse with light and shadow turned on and create a simple light setup using either a sky light or a custom made light dome. The skylight is probably the easiest to set up but might take longer to render. The custom light…
I modeled hardsurfaces with zmodeler and zbrush live boolean but what i think today, there are scripts for maya that behave like live boolean operations of zbrush, and eventhough zmodeler can do lots of modeling actions, traditional modeling programs are still more comfortable. What i see when i worked in zbrush for…
It's not a large script, it's just flipping off a few modifiers like turbosmooth :) It's just so that when it's on it hides clutter in the scene so it's easier to create the object in a necessary place. I could enable it before selecting the object to be created but I think it would be a bit more polished to get it work…
Both the engines have better graphics , visual scripting + traditional Scripting . Cryengine 5 has 100% Dynamic Lighting and UE 4 also has dynamic lighting but if you need performance you must use baked lighting but baked lighting is little bit headache in UE 4 with overlapping uv's and lightmap resolutions . Biggest…
Hi Thanks for the heads up. I copied it pasted it from an internal research page that Kim Akass is organizing. I spoke to her today and she is currently collecting abstracts (250 words + bio) on any Game of Thrones related subject by 30 March 2017 and then the researchers will root through all the abstracts. She has…
I just quickly wrote a script to do what I believe you wanted. Although I agree with what others said, I think the auto-renaming feature can be quite useful at times. Here's a download link to a unity package that contains the script and a prefab.…