I am looking to convert a 2d architectural drawing (dwg or dwx file) to a 3d model in Houdini. I would like to know if you have any references. I would like to create a format for drawing in the future and automatically output 3D models in Houdini from the drawings.
Hi guys! Thank you for sharing your thoughts and attempts! It helped me a lot recently. I also would like to share some of the tips about the HLODs since this page is quite popular. Some of the points were already mentioned in this thread, so I just collected them once again in one message. I hope it will help somebody.…
I would really like to figure out how to do the veins procedurally. I can do them old school, but Im hoping to make this thing a bit more versatile and learn some new techniques.
Nice one and even gurgle likes it too, after I ran an image search which seems to appear you've modeled a Sestertius with Trajan's mug on it, indicated by the coin's roman script.
hi there so i just baked my sword and really happy with how it came out but i have to ask, what is this issue that appear here when i baked it. It seem to be related to the ambient occlusion. Just like to know what this issue is and what I is causing it so I know what to do in the future and all. Also this is baked in…
Hi Pior, yeah it does work reasonably well, but its not perfect. i think it works better on meshes that have a slightly higher subd level, like 1 or 2. the problem I am having is that it's basically a low poly mesh and there will always be some weird shading unless you unleash sharper edges or other tricks I will go…
So, I'm sure I've heard these are a thing but I don't know where to find them. I'd like to watch some videos of people work. Time lapses or not. I'm beyond tutorials, but I'd like to see other people work without the need for explanation, to see if there is anything I can pick up. Personally I'd be after hard surface…
wow...not only have I not posted anything here in ages, but I haven't finished a personal project in what feels like forever. Here is something I actually finished up, my take on a stylized Venom. I wanted to do something quick and easy, so a decently simple character like this felt like the right call to get back into the…
Is their a way in 3DS Max to mirror a mesh like their is in Blender? Here is an example of what I am talking about. Around 2:10 into the video. [ame=" http://www.youtube.com/watch?v=3FqjSWFXtEg"]Beginners Blender 3D: Tutorial 7 - Using the Mirror Modifier - YouTube[/ame] Is it possible to be editing one side and then see…