So I've been lucky enough to get some paid work for for a game and at this point I really want a better understanding of how things work, which leads me to draw calls. So a few questions I have with a simple example. My example is a simple telephone pole that I am dropping into an environment. The model includes a single…
Hey guys, I can't seem to get symmetry to work when drawing quads on a live surface. I'm currently trying to retopologize a jacket I've been working on, parts of it are symmetrical and I'd prefer to work with symmetry for those parts. I've tried turning on object symmetry, world symmetry and topology to all values but for…
Hey ^^ I like it to draw with photoshop but somehow i feel like my resolution is off because. sometimes the lines i draw are not as clean as they should look somehow its this kind of feeling i have :/ right now i draw with a resolution of 250 pixel/Inch and the pic is 20x 20 cm and so I wanted to know with wich resolution…
with the caveat that a decal is almost always the most expensive option... What you should do is entirely dependent on context Assuming you add a second material to the mesh, if you have 4 of these things on screen you introduce 4 extra draw calls - which is not very many if you have 100 of these things on screen you…