Basically that. How do you planify on grouping UVs from a set of objects - atlases as for my understanding - on large scenes to also ensure decent texel density to bake? You do it by area? - idk, kitchen, room 1, room 2 - by type of object? by size? Hope that makes sense @_@
I have published a script - 'TT copy-paste Lite script V.2 (Version 2) - or - ''2 percent of power left'' survival helper method for Autohotkey' ;). The script was written to work (with the text and files, copy-and-paste) with any standard keyboard - x2 times faster, likewise as though you worked with the "non-standard"…