I have had an issue with ZBrush not saving my files. I know I hot save after I modified the files. I am beginning to think it is an issue with Google Drive (saving right to the GD directory so I can use the data at work...). It's caused me to loose a good chunk of work (I am pissed). So either it's Google Drive or ZB...
Takes a long time for stuff to load, but its well worth the wait. Great stuff and thanks for posting it! right-click, save right-click, save right-click, save
could it be (no idea about cs6) that you saved a normal tif file before and now when saving to the same name photoshop automatically tries to save a tif instead of crytiff?
towards the end of the game I started saving ontop of old saves, and the game crashed less.. somehow the problem seemed to be related to creating new save slots. who knows..
It depends on how you setup the skeleton, and what method you use to save and load the animation. Usually people just save the whole .Max scene file, to save the animation.
EVERYONE: When you save an image in photoshop, use the File>Save for Web option. That compresses it the best without losing quality. It's way better than doing Save As jpeg.
[ QUOTE ] It saves on the hardware?? I tought it saved on the game cartridge... Anyways the faster they release the new design the rarer my red Mario Kart DS will be [/ QUOTE ] It doesn't save to the hardware. So far as I know, it saves a unique key it gets from the hardware to the game.
well I didnt figure out what was wrong but I did have different saves on this so I just went back to an older version and now it works. I believe I even exported the older save out and save added ontop of my save.