Great work here as usual :) Sorry if I´m posting too often, just have alot of time on my hands now that I have graduated :D anyways here is the WIP sculpt for my cannons barrel, let me know what you think!
@Rayph - thanks! ))) @Parnell- I used standard Vray SSS2 material with basic settings. For final image I made several render passes (diffuse, spec, glossiness, light, shadow etc) and then combined them in photoshop Sorry guys for my English I don't speak well
Finally got to dirt and dust in MudBox. I think I'm getting the hang of it but I'm kinda bummed I can't edit alphas (stencils and stamps) from existing photos as easily as I can in ZBrush. Sorry for the multiple views ..just wondering how it looks in different packages.
Hey guys, Just made a wallpaper for our game Recruits Get the 1920x1080 version here: http://www.indiedb.com/games/recruits/downloads/tank-battles-wallpaper Sorry bout the quality, I'm getting better at the screen capping stuff. More to come. (this is not from the game camera btw)
I am SO sorry to hear about your loss, Steffen... I can't imagine how hard it must be. Beautiful homage, though! I love the calm and natural expression he has on that sculpt, it will make a splendid statue. Once again, please accept my sincere condolences.
sup homies? here's a sketch to start off my latest portfolio project. This is actually a cross-post from my wip thread (sorry!): http://www.polycount.com/forum/showthread.php?p=1518026#post1518026 Keep the awesome art rolling in! I love seeing the work you guys are putting up
My Gosh! I love itttttttttttttt!!!!!!!!! Well done zxcman :thumbup: Quite a long time haven't post anything here :P this is my anatomy study of the body ^^ I call it finish but seem like something wrong. C&C are welcome :) Sorry about my poor English :P
great stuff from everyone! sorry if this is annoyingly large, but here's my art test finished up 899 tris, 1024x1024 diffuse, normals, specs. this is all screencapped from the 3ds max viewport with xoliul shader materials and some post processing in the viewport now time for bed and then work in 2 hours...
ah sorry, didn't see that post ;D. I get the idea but I think it's a bit too much right now. They just seem a bit too heavy and like he could barely move his legs at all if you consider the space given in front and in the back of the legs. Cheers, Tim
i know i know, metrosexual sexual guys of the modern time like you dudes prefer the emo/undercut/justin bieber type of boy. But we wanted to keep some of the retro design parts we developed earlier. So i'm sorry we can't fullfill everyones wishes :poly122: :P