My first attempt at modelling a head with this many polies and my first attempt at a female head. Very WIP right now of course. I know she's kinda' boring at the moment. I'll add some more character to her when I get her more fleshed out. Just trying to get the edge loops right.
Sectaurs, try focusing on getting large clumps that look right fom afar before going too detailed with the individual strands. Right now it reads like fur, but super silky smooth fur that sits exactly along the surface with no clumps or inmperfections or thickness whatsoever. Work with a larger hairy brush to build up…
well, just before I go to work I've done couple of tests still under CINEMA 4D 9. (A change of some values) "A" is an origin. under crits , finally I like the "B". Anyway - how I've sad before - I will try AO under 3DS MAX. Daz - thanks for comments , as always - in the right moment at the right place
[ QUOTE ] K, more like this?: [/ QUOTE ] Yeah... Vahl already pointed out the bumping. The only other suggestion would be to lower the pole now. Like I mentioned earlier, the hoop bolts onto the plate on the pole. Right now, your pole meets in the middle of the backboard, yet the hoop is on the bottom. The hoop is right,…