This is my second submission to the Steam Workshop for Dota 2. The Silencer Hidden Talent set was wildly successful and this one has been a long time coming. I really went out of my box by using Zbrush to do all of the sculpts for it. I learned so much working on it and all the time spent was totally worth it. As before I…
Hey guys, Just wanted to let you know that I just updated my gradient map script for Maya with a few minor fixes. Not sure if you've seen it, but it simplifies the process of creating a gradient map in Maya. [ame="http://www.youtube.com/watch?v=R52kclEBa8E"]Creating a gradient texture in Maya with MEL script -…
Hey man! Im on the phone so i will resume. Later i can explain better I exported my model from maya using the smd exporter that comes with SFM Converted the textures to vtf file and created the vtm file using vtfedit program Compiled the smd files using a .qc file and the guistudio program Then replaced the files created…