I figured out the issue is with 3point shader, and it's most definitely because I'm using Max 2012. I thought the shader was usable in 2012 but looks like not. I loaded the file in 2011 and the Normal Map loaded instantly in the shader. Still doesn't tell me why it won't load in 2012 though..... When I placed the Normal…
Alright! So here is my WIP so far. Please notice this is NOT EVEN CLOSE to beeing finished. The only thing I will leave like this is probably her face, but the rest is still under construction. ( As you see for example the corpse, drunken spider, bottles and so on and some stuff in the background are not even started) I…
If I may be so bold as to jump in: In my personal experience the APEX plug in for Maya is completely unusable and I say that a Maya user. I - within the past couple of days - had to do cloth simulation for a project I'm working on and it actually will save you a lot of hassle to, if you're a Maya user, do the bulk of you…
I wanted to share my solution that seems to work. I wanted to make some dynamic function that accounts for all scale problems (as that would be most diverse)... but since the problem seems unlikely in most circumstances, I'm stopping for now with the following code. I hope it helps someone. Essentially, if you need to have…
hey guys responding back. funny looking back at this thread. when I said I was interested in Sweden i wasn't kidding haha. I've really wanted to get out of the US mainly to just see other places and experience new things. that being said I'm in the midst of the work visa process with Massive Entertainment :) I am going to…
I would delete the video, its too long to only show a close up of the one environment. A recruiter will probably only spend a minute on your site, so think of it in a way where how can I get more art in front of this person within the time they have. That video would waste too much time. Proof read, as DWalker said. Also I…
Hi there Matt_Billeci! Nice first try! The brass and glass look nice and believable to me, have a lot of trouble creating glass in unreal engine so glass amazes me, haha =D. The second screenshot is my least favorite, because of the glow that you got on the left model. Onto the only "bad" (as in least good bad) are the…
Ok I swear I'm done with post process for now spent about 2-3 days figuring out how to make the water droplets from Bioshock. My friend had me play Bioshock 1 again and I got very inspired so I tired to figure out how they did their water drops effect. I came up with something my own way. and now I'm back to work I did a…
It seems like it's automatic, but the real question here is WHAT does it automate. From my brief test with it, it seems to do the job well when it comes to making something realistic, and it allows you to tweak your results to a pretty good degree. I'm just wondering if it's possible to fully control the process. Can I…
Nice Project, I am also an avid drift fan. great to see other like minded people into Art as well :D I was going to ask the next obvious question as to where the body panel seams have gone? are you floating them? Overall i think the model is looking great. personally I think maybe some of your supporting edges could be…