wow thats some really misleading hype though! can any of that hype/lies be attributed to ubisoft? or is it just gamers making errors? well this is a ubisoft website right? : http://www.ubi.com/DK/News/Info.aspx?nId=4899
Hey there, I've modified a few of the stand out things in your key poses. The biggest issue seems to be that you're not quite sure what to do with the arms during the kick, and how they help create momentum and balance. Hope it helps! Edit: On second thoughts it depends what type of kick you're going for as I've seen these…
Oh right, wireframe! Sorry about that. Here are two one of the whole scene, and a close up of the blade. I was hoping to not be 100% spot on to what they did. I was going to go for pretty much the same concept (motorized saw blade on a bat). I think I am going to do a different type of grip on the bat ( maybe a wrapped…
Hi guys, We're sharing a demo video
of our Post Nuclear Warzone City, a set of game-ready assets built for quick
use and easy customization. We had a lot of fun putting this one together,
especially making sure it runs smoothly in-game without heavy tweaks. https://www.youtube.com/watch?v=0IWiRPwejwI Here's some…
i am against having ads in videogames. arguing that real world advertisements are a positive element of immersion is not true in my eyes because i am extremely annoyed by any type of advertisement; as a whole, i don't like them. i don't really want to die in a game because it's more real either if your goal is to annoy…
Bought myself a copy of this too. It still has loads of little issues that I hope don't get overlooked now that Andrew is crashing on with the Volumetric sculpting in Alpha 3.0. I hope to see.. -Better integration of PSD files (currently it doesn't always keep layer order on reimport.) -More solid mesh recapture in the…
Wow I didn't realise the fight was so close o.o, I assumed it was months away, like a UFC hype tour for a fight that's actually in 6 more months, by which time you have forgotten the hype tour.
Hi all, I was hoping that polycount would be able to help me make a complete list of the the fundamentals and skills that I would need to become a 3D artist through self study (me personally would be looking at environment artist but tips for all types would be great). I know something like this would greatly help me and…
The man does have a point there. Whether you like the new style or not, hype tends to generate anti-hype, so it's to be expected. edit: err, going through the rest of the thread, I feel I should say that sandbag does act a bit douchey.