In general right now, the pieces as they stand have potential but I feel the only thing that really stands out to me is that they are generally a bit dull, there's not much story telling and more like a clean plated environment where it kind of says "Here's the environment" I feel you could push these pieces (all of them)…
While I comb through the forum for finals people failed to submit or couldn't due to the mistake here's some more. Vertical - Just talking about the idea http://www.polycount.com/forum/showpost.php?p=2092729&postcount=1 Spiffy - Thumbnails of different mood shots…
My two cents: I am an Arizona native and have lived in the southwest all my life. I have seen both the good and the bad related to illegal immigration so I'll state my view on both. The Good: There's no doubt the cheap labor pool has it's benefits. I have seen it first hand when it comes to the jobs most Americans arent…
Hey, there. Nice project. I'm about wraping up my modest UT2004 peice, just need to work out all the bugs. I can probably help you with most of these questions in your post: QUOTE: 1.) Figuring out a Dynamics solution for the secondary animation on the loin cloth, so that there is some colision, but having to be bones…
While I wouldn't consider myself a woodworker by any stretch of the imagination, with the help of the internet and some tools I've been able to accomplish a thing or two. My pride and joy, DIY 8x12' 25 degree overhang climbing wall. Some construction shots and the final below! Framing pivoting up via a makeshift 5:1 pulley…
Even though these comments are harsh they are honest and accurate, do take them as advice and dont be scared by them. Also having a good anatomy now will let you use your current sculpt as a little cheat note for future sculpts, the first is ALWAYS the most difficult, i grant you that, but if you push through and get this…
Brome, since the most recent TheSims2 expansions, EA has used Securom instead of SafeDisc for the game releases. It's the same version of Securom that was used with Mass Effect, but without the 10-day reactivation that was in Mass Effect, and later taken out due to player complaints. Take a few minutes of your self-loving…
So youre saying that its going to be impossible for you to be self motivated enough to build your skills on your own and create a decent portfolio? If thats true, then i dont see guildhall helping a whole lot. True, you'll get lots of assignments to work on, but are you really going to put more effort into those…
thanks for the comments everyone. mule: yeah, i dunno what i'm going to end up doing with her, but ending up with some sort of in-game asset would be cool. maybe normal mapped something or other, who knows. Toomas: as you can see from the SS2 version of her, i've put the eyes about as far apart as they are in that version.…
Few quick notes - - think about the wear and tear users would cause - some scratches, dirt and wear around the door handle, maybe as if it was coming into contact w/ the door as it was always being opened and closed. The foot steps would show more wear, etc. - Looks like your 'shadows' are painted into the interior…